some_text Asteroid Sample-Return Mission Simulator | CDS2011

CDS2011

Asteroid Sample-Return Mission Simulator

Liam Henderson

The need for autonomous spacecraft landing systems and Landers is becoming a more important field of study as we explore into the wider reaches of our solar system. The time delay caused by these large distances makes manual landing a difficult procedure, if not impossible. With this problem in mind it would be useful if the craft could identify hazards on the planet’s surface and choose safe landing zones. The aim of this project was to investigate methods of hazard detection and through the use of PANGU, simulate planetary landings. By researching the background of autonomous space missions, appropriate algorithms were found for hazard detection. A system was developed that identifies the hazards on a PANGU image and outputs a hazard map to a Graphical User Interface. The hazard map is then used to find the safest landing site and the Lander is moved accordingly. The system follows this routine until a landing is complete.

Other projects

Wang Junying

Personal Narratives

Create a mobile application/interactive information point for Blood Donors

Computer Based Exam

SnapSearch: An Android Image-Based Search Engine for a Museum Environment

Towards a System of Data Management at a Gym

PET (Professionalism and Employability Toolkit)

SHERLOCK — Neural Network Software for Automated Problem Solving

Using subtitles and captions to support second language learning

A tool to investigate the quality of web accessibility evaluation measures

Quality Control Analytics for Colombian Coffee Growers

Software Control: Software Configuration Management for Rig Control and Automation Systems

The Effects of Stereoscopic 3D on Gaming Immersion: A Comparative Study of Single Image Rendering versus Stereoscopic Rendering.

Graphical Visualisation of Conversation for AAC

Constraint Programming Research

Concept Mapping and Drupal Integration for OurDigitalCulture

Electronic Circuit design laboratory tutorial for first year students

The Memory Box

Lunar Lander Game

The Development of a Mobile Phone based Audio Interview Tool

Rover Route Planner

The coffee table of the future

SpaceWire Plug and Play

Modelling of Multi-touch computer interactions

Multitouch Application

The MWG (Multi-Touch War Game)

Watching genes in living cells using computer vision

Own project – Social Networking

Web-based Project allocation software

Time Line Interface to Represent Personal Life Histories – Data Input

Ship Tracking

Social Networking and Older People

Extension of cryptography tutor

Web based tool to support successful submission to the Ethics Committee

Home Intelligence

Multitouch Music Application

RESTandra/ – A RESTful HTTP API for the distributed structured data store Cassandra

Business Intelligence for Biological Data Sets

Grok Tool

Automatic Detection of Cell Boundaries in Immunoelectron Microscopy Images

Reducing email overload

Multi-touch Argument Analysis

Increasing the Sociability & Accessibility of Online Social Networking

Map Story of Dundee Characters

LabTracker: Development of an iPad-based Laboratory Management System